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Some of these are correct (D-pad), but some of them you are giving Nintendo credit for someone else's ideas. A short rundown:

JonVisc said: I'm going to make a move to other main points where Nintendo innovated that many people seem to forget. NES, Light Gun How awesome was that, shooting ducks, it wasn't a mainstay but it showed what was possible.
Nope, these have been around since Ralph Baer's original "brown box" videogame machine had a light-shotgun controller for shooting games.
JonVisc said:Gameboy, Portable gaming Obvious, and it kept it simple, whereas Sega tried the same thing and failed because it pushed for color at the expense of battery life (not good for portability).
You should mention Game&Watch before GameBoy. But those were hardly the first portable gaming machines. GameBoy may have been the first cartridge-based portable gaming machine, not sure on that one.
JonVisc said:N64, Analog Stick (HUGE) Was this not the coolest thing when it came out? Seeing mario tip toe was AMAZING, now it is a staple.
Nothing new, there was a self-centering analog stick on the Vectrex controller in 1982.
JonVisc said:N64, Rumble Pak (HUGE) Came with Starfox and added a completely new element to video games (there was force feedback controllers for computers but nothing for systems). Obviously this is also used today and everyone loves it.
I don't think this was new either.
JonVisc said:Going even further than that though, Nintendo has constantly pushed the envelop and encouraged innovation. Sometimes it never worked (Virtual Boy) but they weren't scared to try out new things.
Well, yes and no. Mario Party 1-8, no. Wario Ware, yes.



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