| MaxwellGT2000 said: ...a story based game that has one set story and no different ways to play though it... and it's only 6 hours? No that's not worth 60 dollars by any means. ... I don't care how anyone tries to justify it, the only way it's justified is when the game is designed to be something you play over and over like Nine Hours Nine Persons Nine Doors. |
I'm curious, when do you start differentiating? When a game has multiplayer? When it has challenges of sorts? Was Call of Duty: Modern Warfare worth $60? Mirror's Edge?
OT: I don't care so much about length, it's more about content. So the article has a point, and I agree with some of the underpoints, but discussing game length feels pretty futile, for both sides of the fence. It's not about size, it's how you use it.







