Ail said:
I don't think you understand the problem of hosting those servers at all.
It took forever for those private Wow servers to come up because pirates don't have access to the code running on Blizzard servers. The same would be true if suddenly games like Diablo 3, KZ3 or AC decided to follow the same model. You have to get a legit app and reverse engineer all communications it makes to the server and then build your own server code that mimic those, it's a tremendous amount of work. Definitly not something that would be available at the release of the software. And honestly I don't think most publishers care much if private servers mimicking theirs come up 6 months after the release of the product (especially in the case of non MMORPGS games with a limited lifetime...). |
You asked for DRM that worked, I proved you wrong that WoW's DRM stopped I guess membership piracy? idk wtf you would call it. Who cares how long it took to make the private servers, it still happened, and Blizzard loses memberships because of it. That seems to be failed DRM of an MMORPG to me.
And yes, I'm pretty sure Activision does with the modded MW2 since it makes MW2 work differently then what they wanted ie stop gamers from caring about the PC version.










