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oniyide said:

@youarebadatgames  those days a long gone and they are not coming back. These companies want to pull in the mass market and you cant do that by having them play hard as hell games.  Look at Just Dance, you dont even have to really dance but you can still make progress. I recommend Demon's Soul, 3d dot heroes, Modnation (prepatch) and Scott Pilgrim (prepatch) for a challenge


Heh Donkey Kong Country Returns, Sonic 4, and New Super Mario Bros Wii says those days aren't dead yet in fact it looks like they're returning to form really.  Demon's Souls while hard... isn't nearly as bad as mirror mode DKCR no joke... 3D Dot really isn't hard at all especially if you've ever played a top down Zelda ever... Mod Nation Racers isn't nearly as hard as a lot of the Mario Karts, and Scott Pilgrim is indeed a challenge but not as much as older beat em ups of the same nature, but that's really okay with that game cause to be honest I hated some of the cheapness of those old beat em ups.

As for should you still be playing them?  Yes, there's excellent games that came out the previous gens, some of which school most of the games made now, plus it's like history, you don't learn unless you look to the past to improve, I feel a lot of game companies have given up the old models just to push this new view of what games should be, short, no challenge, few options, to be made into a trilogy so they can make back their investment, and a crappy unbalanced shoe horned multiplayer to give it "value"

Basically some companies need to look to the past before they go head first into self destruction as so many are following this new trend and it ends up destroying the company, when they could take a quarter of the team, half the development time, to make a unique experience that isn't all cinematics and horsepower, but inventiveness, fun, and appeals to more people in the process, the formula they're going for is only working for a few games like your Call of Dutys and the like... and why is that?  Because those games still provide challenge, fun, and an online that does give you some value... is it being pushed a bit too hard?  Yes, but the model isn't for 90% of the game industry that's for sure. 



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