Degausser said:
We'll see. I fully expect to see some sort of exclusive COD (Why else would Sony have lead their NGP software announcement with it?), simply cause Activision are furthering that brand everywhere possible, and they'll make more money off a unique NGP game then just trying to sell more copies of the game already on PS3 / 360. Sony have absolutely not sold the system as something they want just ports for, and if you've bothered to read any of the developer commentry on the device it's been the complete opposite message. Sony want unique content and that's what they're pushing for (Check the thread from here a few weeks ago... was on the Sony forum though I think). And again we've someone who is inflating the NGP's developement cost with no possible source and no possible idea what the thing will cost (Find me a link to say the NGP dev costs the same as a HD console, or as an analogy, that the PSP costs anywhere near the PS2 lol). Sure it'll probably be more then the 3DS's, but the games will probably cost more too, and it'll have a bigger share of games sold via digital distribution, so hell it could end up more profitable for publishers. We can both speculate either way, but truth is, we don't know yet. The one thing we do know, is that every developer who's commented on the device has been positive and that the NGP is extremely accessible for developement and positioned great for anyone who've worked on the PS3 or 360, whether that be ports or just resuing engines / middleware / assets to make new games for less. Until E3 we're just speculating on what the NGP will have anyway. Sony's list thing from January had pretty much every publisher on it though, so everyones working on something for the thing. I don't view the NGP having any software trouble near launch, it's whether the thing can sell that software that'll decide if it sustains alot of support. |
Sony led with COD because it's the biggest non-Nintendo franchise in gaming at the moment. That doesn't mean they have an exclusive lined up, it just means there's getting a game (probably Sledgehammer/Infinity Ward's game for this year). Financially, unless Sony's paying for it, it just doesn't make sense for Activision to develop a NGP exclusive... they might sell more, but they'd also spend dramatically more. Why give an exclusive to NGP when it would sell orders of magnitude more on 360/PS3?
And yes, Sony has positioned the system as a handheld that can essentially run PS3 engines. That's why they showed games like LBP, Killzone and Uncharted, why they made such a big deal out of UE3, why Kojima's talking about his PS3/PSP interoperability "dream game"... it's being sold as a PS3 in your hands (much like PSP was sold as a PS2 in your hands). I'm also at a bit of a loss as to how you can say I'm "inflating" costs by comparing to HD consoles, when you then go on and essentially say the same thing later on in the same paragraph?
You're right though, we'll have to wait for E3 probably to get any more real insight into software support. Sony's list of developers was impressive, but there's no guarantee they're all going to end up making games for it. Back in 1995, Nintendo released a list of over 40 developers who'd singed on as Virtual Boy licensees (including big names like Capcom, Square, Enix, Taito, Konami, Namco, Tecmo, Koei, Bandai and others), and that never exactly amounted to much.







