LordTheNightKnight said:
2. I have to disagree on Xenosaga. The pacing is glacier slow (and don't tell me that's just for dramatic purposes; RPGs are not 26 episode animes that need to pad out the time), too much isn't explained well, and the dialog is still on the sub par level that most games are. Then again, I find even RPGs from the PS1/Saturn/N64 days aren't that good with their stories. Servicable for games, yes, but not really good stories on their own. |
It does matter if they're new, because if they're not new, they don't matter since I am talking about a trend in a genre.
Did you play the third Xenosaga? (I talked mainly about that one, I do agree that the pacing in the first two is kinda slow).
And... Xenogears' story, or Vagrant Story's, or Final Fantasy Tactics' sstories are amazing, to say the least, and I read a lot of books, if you call them "servicable for games" (as in, comparing them to... like... Gears of War, or Killzone...) I don't think that you understand what you're talking about here... but it's just my opinion.
Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.







