Bladeneo said:
Its the little things that add to the realism that count for me. Objects and bodies reacting to different shots and blows in different places, the little uses of the sixaxis controller, Drake's animations when he runs and jumps. Like I say, little things that will eventually become big things when developers push the PS3 to its limits. Ill ask my question again, how many PS3 games have you actually played? As in sat down, and properly played not just 5 minutes in a gamestore. Or are you just making your usual fanboyish claims? |
Just played it in gamestores, but like I said none of those things make it a different game beyond visuals, the way another guy falls down doesn't make any changes to the way the game is played, just makes it more realistic looking, which is purely a visuals thing. I'll believe the PS3 is actually something toally different when it shows me something that was beyond the ability of the previous gen
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







