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People who are having endless trouble gaming on a PC must be doing something very wrong. The last three times a game crashed or froze up on me was on the PS3 and 360 (GT5 and BFBC2) and I don't even play much on consoles. There are also tons of networking problems on the consoles, server lags, poor media support and updates all the time that take forever to download due to the poor servers.

Steam is brilliant, I downloaded Sacred Gold, Neverwinter Nights 2 Diamond Edition, HL2 and TF2 in a little over an hour last night.

Doobie_wop; I don't consider myself an elitist at all but this is the thing that vexes me about Diablo III possibly being on consoles; we have been waiting for ages for this game and this could potentially extend the wait even longer, who knows how long? And in the end, I don't think it will sell very well at all on consoles, isometric hack & slash RPG's aren't exactly a huge genre on the PS360... and if they change the camera and play mode, we're back to my original point; development time. Release the PC version first and console versions later? Even less sales. Also, I can't see how Blizzard could be considered mediocre compared to most console game developers, none of the three have a line-up that is anywhere near the PC this generation (imo). Starcraft I and II, Warcraft series and the Diablo series are mediocre? I wonder which nirvana of incredibly amazing games you've lived in to see them so?

One last thing; a new 1000$ PC that can't run Oblivion properly? That's impossible, even a laptop that costs less than that, built almost solely for desktop programs nowadays will run it very well. I bought my PC in september 2006 and it runs the hell out of Oblivion on max settings. Granted, mine was expensive when I bought it, but a 1000$ PC today kicks it's ass without a problem and I haven't upgraded a single piece of it (save for two extra harddrives).