Kasz216 said:
1) Cognitive Dissonance. Say someone is given the choice between a blue backpack and a red backpak... and they don't care, they like both backpacks equally, and on a whim, the guy picks Red. In one year, you will find that the person who picked red will like Red backpacks more, and furthermore will dislike blue backpacks. Give someone the ability to have any backpack at anytime... this won't happen. 2) Value. Paying for something rather then taking it for free (assuming you can pay) shows you value it more. You make 20 dollars an hour and bought something for 60 bucks? That was 3 hours of your life right their, what you bought is worth 3 hours of you life. If you downloaded it? What's that worth? Like 10 minutes of your time, off screen, while you did other stuff. (Or hours if you have a bad internet connection, but you get the point.) 3) With an infinite number of games, most of which aren't going to be great, you'll tend to go more towards trying more new stuff, that's going to probably be less stellar, and focus less on going back and enjoying your favorites. |
Are the games you buy so crappy you have to find additional enjoyment in thinking you payed for them instead of just you know playing them ?
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