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LordTheNightKnight said:
themanwithnoname said:
LordTheNightKnight said:
jacks81x said:

Yes, factors make something happen.  And a big factor is the userbase.  You are more likely to purchase a game if you own the console already.  Releasing a game on the 360 in Japan is a risky proposition because even if the game appeals to a lot of people, a significant portion of that crowd will not purchase the game because they don't own a 360.    So having a small user base is certainly a negative factor.  Conversely, with a large userbase like the Wii has, you won't have as many scenarios like the aforementioned where fans whom the game appeals to don't end up buying the game because they don't own the console.


"likely" also means "potential", not actual. I repeat, if a game has only so much appeal, a larger userbase cannot change that.

So you're saying we shouldn't expect it to do better numbers because it's on the Wii? Please tell me you're joking.


Why should it? Have you looked at sales of similar games across systems throughout console generations?

If it did, then multiplatform games last generation should always have sold more on the PS2, by at least 2:1, if not 4:1 in the last few years, and that was never the case. Many did sell better, but not all, and not those ratios.

Now userbase can cause a roughtly equivalent numbers in total software, but no single game.


What's the Wii-360 ratio in Japan now, like 10:1? I'm not expecting it to sell 10 times better than Blue Dragon or Lost Odyssey, but you don't think it's disappointing in the slightest that The Last Story hasn't sold at least marginally better than either of those? I'm really finding it hard to believe that of the however many people with 360s in Japan, the amount of people this game appeals to is roughly the same as it is on the Wii.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.