Of course, the big lesson learned in the last generation is that power really isn't that important so... meh.

I'm more interested in playing flight sims with tilt controls and depth perception, myself. And 3D platformers with depth? Yes please!

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.