LordTheNightKnight said:
jonager said:
LordTheNightKnight said:
jacks81x said:
JTurner82 said:
However, there is an argument that I can make in TLS' favor. Mistwaker's previous console RPGs, Blue Dragon and Lost Odyssey both had second weeks around the 10k range, totalling in at about 18k and 12k, respectively. Drastic as TLS' second week sales are, they're still a bit higher than that, so with any luck it still may go on to be Mistwaker's best selling IP in Japan. Of course, that is assuming if it can provide enough staying power, but given how new IPs perform in Japan these days, particularly new ones for the Wii, it is an iffy prospect at best. (OTOH, it IS ahead of Xenoblade's second week by far--while that title didn't drop so drastically, it only made about 105k for its LTD. TLS is above that.)
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That's not a very good argument when you look at the user base of the two systems. The Wii user base is almost 10 times that of the 360. So that fact that TLS is only selling slight better than LO and Blue Dragon in absolutely numbers means the attach rate of TLS horrible compared to that of LO and Blue Dragon.
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Userbase does NOT mean ALL sales are equivalent. Userbase only oncreases potential customers, not actual customers.
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yh but with wii's huge userbase when compare with 360. you would expect TLS to do better
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Expecting does not make something happen. Factors make something happen. If a game only has so much appeal no matter the system (in this case a new IP RPG on a home system), that appeal cannot grow just because some people expect another system to magically change that.
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Yes, factors make something happen. And a big factor is the userbase. You are more likely to purchase a game if you own the console already. Releasing a game on the 360 in Japan is a risky proposition because even if the game appeals to a lot of people, a significant portion of that crowd will not purchase the game because they don't own a 360. So having a small user base is certainly a negative factor. Conversely, with a large userbase like the Wii has, you won't have as many scenarios like the aforementioned where fans whom the game appeals to don't end up buying the game because they don't own the console.