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Metallicube said:

Onlive will never take off. People like to actually own their games.


I don't think that hold as much truth in handheld gaming as it does home console gaming.

 

Just look at mobile gaming sales, not to mention piracy rates on handhelds as opposed to home consoles.

 

If OnLive comes to mobiles and mobiles offer the same control layouts of hardware such as the Xperia Play and OnLive indeed could offer PC Like graphics due to cloud and streaming, then I think the sky is the limit, especially with the new subscription.

 

Don't underestimate the appeal of downloadable gaming on mobiles.

 

There is a reason why Reggie had something to say about these super cheap titles.

They sell better. Angry birds for example can be grabbed free of charge, downloaded over 15M times and estimated to make over $1M/month in ad revenues.

It will only continue to grow.

 

Free and/or super cheap games that bring in money due to advertising. 

If you would rather pay $50 than $5, more power to you.

 

Shit, they can have their games pirated and still make money thanks to ads.



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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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