hikaruchan said:
1. Just because here might not of been meany Game Designers using Stealth Action Gameplay doesn't negate the fact that Metal Gear and Metal Gear II Solid Snake were popular Games. 2. as I stated all Metal Gear Solid did diferently from Metal Gear and Metal Gear II Solid Snake was 3D stealth Action if you Play Metal Gear II Solid Snake you will see that Metal Gear Solid is basically as modern 3D Version of that Game. 3. DEUS EX would have existed without Metal Gear as it was inspired by Ghost in The Shell and other such media. |
1. My original point still stands. Metal Gear and MGII: Solid Snake weren't as popular or influential as Metal Gear Solid. They were popular, but the effects they had on the industry weren't as profound. They laid much of the ground work for Metal Gear Solid, but there impact on the overall industry wasn't as huge.
2. I never said otherwise. I only stated that Metal Gear Solid has had a bigger impact on the industry as a whole.
3. I'm sure it would (I said some of them MAY not exist), but would it neccessarily have implemented stealth as such a big gameplay mechanic if it hadn't been for the stealth genre taking off? Thief likely had a much greater influence than MGS, but my point from the start was that the fifth gen was where the stealth genre took off, impacting many great games and it's influence is still being felt today. Metal Gear Solid was simply a part of that.
Also, Deus Ex had many great influences and saying "it was inspired by Ghost in The Shell and other such media" is doing it a major disservice. Deus Ex was influenced from a wide array of dystopian literature, modern day conspiracy theories, real-world scientific theories, graphic novels, Greek mythology, and animation. However, I was talking about gameplay mechanics (stealth), and it's primary influences were System Shock 2 and Thief (as well as more general RPGs) in this regard.








