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Rainbird said:
zarx said:

that is just how they are prioritizing early dev Kitts as ports will take far less time, devs that just want to make ports can afford to get Kitts much later.

I'll just use this for making my point then:

http://www.eurogamer.net/articles/2011-01-27-andrew-house-talks-sony-ngp-price-3g-version-more-interview

Eurogamer: And where does this beautiful new device in front of you fit in?

...

One of the learnings that we took from PSP is that consumers are not satisfied with taking a conventional console experience and merely putting it onto a portable device. There has to be a range of features that fit that portable experience. Hence incorporating GPS for location-based services and game experiences. Connectivity is obviously crucial for a new and upcoming generation of gamers who want social connectivity as much as they want a dedicated game experience.

...

Eurogamer: That was my next question – what are you going to do to stop people simply porting games across to it? If it's that powerful that you could bring a PS3 game across quite easily...

Andrew House: To be honest, the publishers that I've spoken to have generally indicated that they don't think that that's satisfactory for the consumer. To try and ask the consumer just to re-purchase an existing console experience – I don't think we or they feel that is really going to be the correct strategy.

Where I think it does become really interesting is if publishers, including ourselves, start to think of franchises more holistically. So, here's Uncharted; here's the dedicated PS3 experience and that's what this needs to be; here's a network aspect to Uncharted and that's what that needs to be; and here's the portable offshoot or adjunct to that, and here's what that needs to be. But they're all working together to enhance a franchise.

We were delighted that Philip [Earl, Activision suit] was able to be with us today and to stake a commitment that they've already seen that opportunity for Call of Duty and taking an extension of the most powerful-selling franchise around right now.

The first quote about gps and connected games sounds like inviting iPhone games more than original ones, they are clearly trying to offer what the iPhone already does cheaper and has a several year head start which is a bad strategy IMO.

I find the second quote interesting in the fact that it sounds like it's the publishers saying that they didn't want to just port games. That suggests to me that they went to them and asked them for ports and they said no. Otherwise why would it have come up? If Sony were saying we went to publishers and told them we don't want ports we want original games i don't think publishers would be saying that ports are a bad idea. So unless that guy is lying and publishers haven't been saying that or Sony were asking for ports and got turned down. I am probably reading to much into it lol...

Then again he does on to say that they themselves aren't going for ports which is a plus. But then he turns around and says spin-offs or "portable offshoots" are what they are bringing, once again spin-offs are barely better than straight ports in most cases, and from what has been shown of those games they are clearly aiming to deliver the same type of experiences as the ps3 versions just with worse graphics and some *waggle* in the form of swiping the back touch screen to climb vines etc which I am sorry is not really what i am looking for. I want original games with fresh ideas etc so far the only thing they have shown like that is Little Deviants which looks like a small downloadable game to me but apparently it's going to be a retail release.

Now the 3DS seems to be suffering from many of the same problems as well so I probably wont be jumping into this gen of hanhelds for some time. Then again E3 could compleatly blow me away.

EDIT: you know reading this back I sound like a bit of a nut, it's to fking late for this shit I am going to bed...lol



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