| TheGameFather said:
Bad brand recognition and bare bones game design being the most egregious mistakes imo. I also think the controls were too complex for casuals. |
Or too complex period. Swings have to come too fast when comparing the body mass of the human arm to the thumb. Again, it's treating the motion controls like button combos, which just makes you sore, even if you do get used to it.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








