| mchaza said: cant wait and i didn't read as i dont want spoilers since i running into this game cold, having not played the past deus Ex but i like its hitman blood money style of multiple ways of completing the objective. i watched the new trailer and people on GT there were alot of them complaining the graphics suck and the game will suck because of it. I read in amazement of what people were thinking. Graphics>gameplay is what many people are taking it now instead of gameplay>graphics. Graphics is only an bonus |
everything other than the tutorial and even some of that is under embargo so there is very little in the way of spoilers but I can respect wanting to go in blind.
As for graphics, I have no idea where that's coming from, what I have seen looks great, very vibrant with great lighting and good character models.
plus this quote from the preview (don't worry no spoilers)
"That was a relief. But when we got to playing, what I found most striking is that the game’s flavour- the art design, the dialogue, the characters, the architecture and fashion- is even better than I hoped. And I was hoping for a lot.
Quinns: I was transported. What Eidos have done here is nothing short of beautiful, and that’s all the more interesting because- while Deus Ex did an incredible amount- beauty was not its focus.
Alec: Yes, there’s a real urge and satisfaction to looking around, soaking it in. There’s remarkable distinction between even incidental NPCs, which is something I hope they can maintain throughout the game. The lab you’re lead around near the start was a helluva sight – so bright, busy, cheerful. Sort of the exact opposite of DX1′s dingy, sparsely populated spaces. Such a bold statement of “here is our brave new world.”
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