Ssenkahdavic said:
Hapimeses said:
NoobSlayer92 said:
Ssenkahdavic said:
Im working towards it. Im just having trouble with the Brawler trophy (probably because melee is a bit silly on Insane)
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I know! I kept trying to melee the Husks in Horizon and kept dying :P Assholes kept killing me so I raged and started punching them in the face and I died in the process XD The hardest part was the Horizon part really. Insanity is not really hard, is just that you need a lot of ammo. I guess using a Soldier makes it a breeze. And Fortification is EXTREMELY helpful in insanity. It has saved my ass countless times.
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Well, my Brawler tips are above. As I mentioned there, it really is a pain to get on an Insanity run, so it's worth picking on a second playthrough (and Vanguard is especially fun for this as teleporting around is just awesome, and makes for a very fast completion).
As for the Soldier, I didn't find him the easiest to use on an Insanity run (I've completed the game several times on PC); for me, it was the Adept (which is what I used on PS3).
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Thanks for the info. I swear trying to get brawler on insane almost made me quit the game.
When I played ME2 on the PC I never had Katsumi. She definitely makes some things easier.
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Kasumi is awesome. Her Death Strike power, in particular, is astoundingly good.
The thing I found on Insanity was that close-quarters enemies were far worse to deal with than ranged ones. This results in some odd situations, such as Varren being more of a pain than Krogan, which seems back to front (and, yes, I'm aware that no one else may think this -- but it is certainly the case on my playthroughs). Take Grunt's loyalty mission, for example. The Varren frequently caused issues, meaning I had to be careful when I fought them. By comparison, the Krogan were a walk in the park -- almost insultingly easy for a supposedly hard difficulty. That's why, in general, I avoided close combat completely on my PS3 Insanity run, because it was often short and bloody, with me on the bloody end.