Mr Puggsly said:
First of all, there have not been plenty of successful "hardcore" games on the Wii. Those are just a few. Second, most of the games you mentioned aren't "hardcore." Third, I know Black Ops on Wii will hit a million. A mere fraction of what HD consoles are getting. Hence, Wii isn't very good at moving core software compared to its competitors. Getting back to my point, its no surprise a core game (Red Steel 2) did poorly. |
Auto regenerative health FPS's are hardcore now? Don't make me laugh. I come from a generation of gamers that actually beat Ghouls and Ghosts, your definition of hardcore is ridiculous.
Halo and MW are casual ("mainstream") titles. Sure, they're not for younger age groups (under 12), but don't start declaring your untouchable sphere of awesomeness isn't fractured by the mainstreaming of game entertainment in general.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.







