By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@ Scoobes

Thanks i appreciate, I've been lurking for a while already on the site as well as other tech related sites, (neogaf gives me headaches seriously how many comments are you going to cram in a single page before the next!). Never really took the plunge to register and comment until today when i saw two misconceptions that really bugged the hell out of me and just couldn't spend another minute without shedding some light on the Matter

 

if you look at  my first post, towards the assumption  was that that Game Cards would be too expensive and only Come in 2GB/4GB (3DS like) which couldn't be further from the true as it stands 4GB/8GB would be the norm and the esporadic 16GB game (Kojima project anybody?) though for the most part 4GB/8GB.   and as Flash becomes cheaper, the console matures and devs get a better grip of it richer better games would come out that could end up taking up to 32GB late on the console life and 16GB could very well become the standard like others mentioned.

The other Point was that It uses the same chips from the iphone  which again couldn't be further from the true and the fact that the NGP is huge magnitude more capable graphically which brings me to final point while i agree 3DS and NGP difference wont be as drastic as paper graphics (DS) vs 3D environments (PSP) there is still a huge difference on the hardware which power both consoles 3DS GPU is on par with the SGX535 (which would put it more inline the Xbox (being generous) winch as i covered before the NGP  GPU can be up to (if not more ) 32x more powerful which should make possible near PS360 experience on a 5" Screen

These are merely technical observations i am making, to clear some misconceptions/myths thats have been making the rounds on the web recently. In no way i insinuate one console is better bla bla bla, it comes to personal preference in my case NGP is in my top wanted list