Daileon said:
You're crazy and/or never have played a Donkey Kong based game on GameCube? The rythm games are the funniest EVER of their genre (Guiter Hero included) and Jungle Beat is an AWESOME platformer... |
I own all three of them. I loved the Konga series, and while your right JB could have been a great platformer instead it was linear and repetitive. The Bongo's made gameplay more difficult and annoying. I beat the game in one day and to be honest rematching the same boss three times in different enviroments isn't all that fun.
I think the sales speak for themselves regardless of my opinion or yours. Donkey Kong Jungle Beat only sold what 32,000 units launch month. Thats horrible it should have sold far stronger. Donkey Kong Jet on Wii also sold horribly the reason is Nintendo's innovative approach isn't appealing to the existing fanbase.
Rather then buying the new fangled innovative DK games, the DK fanbase wants the old style Donkey Kong back. Donkey Kong Jungle Beat could have been that game had Nintendo put more effort into the game financially and time wise. Instead Nintendo put a rookie internal team on it and gave them less then a year to complete its development. Instead of using the GameCube controller Nintendo decided to be innovative and use the Bongo's!
JB could have been great with different bosses, more levels and possibly even the smallest plot. The gameplay was there but Nintendo really screwed up the execution!
-JC7
"In God We Trust - In Games We Play " - Joel Reimer