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rocketpig said:
ckmlb said:

Did you know that gears was supposed to have more timed button events a la god of war and RE4? they couldn't finish the stuff by the time they wanted to release. The thing where you tap the x buttong to slow down bleeding or to revive it is the same thing...


I don't see how you compare tapping a button to slow bleeding in GoW to hitting a button to dodge in RE4.

They're not even remotely the same thing. One adds a frantic aspect to the game (have you ever been screaming into a mic because you're slowing bleeding to death while pounding down the A button repeatedly?), the other takes something that IMO should be a part of the regular gameplay and converts it into a cutscene. One adds to the gaming immersion, the other takes away.

You may like that style of gameplay; that's cool, to each their own. I personally think it's a cop-out by developers.


 Check what Cliffy B said about Gears it was supposed to have a lot more button press timed events and Gears 2 probably will have them since they will have the time to implement them, I was mentioning that the button press stuff that was left from all the other stuff taht was supposed to be there...



Thanks to Blacksaber for the sig!