HappySqurriel said:
My thought is just how these cartridges will impact game costs ... At 1GB to 2GB today, you could probably deliver a game at a very similar price to selling it on an optical disc; as the size of the disc increases the costs rapidly increase, and you would (probably) need to charge $10 to $15 more for an 8GB game, or $30 more for a 16GB game. |
is there any doubt that NGP games will retail for $50-60? The price of flash memory is still dropping and I just don't see retail games with 4-5 times the level of assets (textures, geometry, video etc) being smaller than PSP games bing smaller than 2GB unless they are really lacking in content, not to mention anything under a GB will be download only IMO. And your prices aren't really accurate if SONY are manufacturing their own carts (they probably will) with 16GB SD carts retailing at $50 the actual cost if you aren't paying SD card royalties and manufacturing in high quantities will probably be well under $20 for publishers (still high but dropping quite rapidly) and I don't see games that big for a couple years at least. There are some developments in flash memory on the horizon promise vastly cheaper flash memory in the coming years and massive increases in capacity.
http://www.fastcompany.com/1610755/hp-memristors-semiconductors-chips-memory-science-flash-ram-physics-electronics
http://www.computerworld.com/s/article/9183066/Nanocrystal_conductors_using_dirt_cheap_material_promise_massive_3_D_storage
http://www.wired.com/gadgetlab/2010/08/flash-error-correction-chip/
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