RolStoppable said:
That only holds true for Majora's Mask. The framerate is actually good and stable most of the time, only in some instances it drops to extremely low levels. Lag would be tied to the occasions where the low framerate occurs and there weren't any glitches that weren't present in the original release. The hangups were definitely annoying though, especially due to MM's save system. |
Are you sure? I thought there were occasional texture screwups and stuff. But it was years ago, maybe I'm wrong. I'm not happy with the Virtual Console version either, but in that case it's more that VC in general feels laggy. And, of course, N64 games haven't aged as favourably as SNES games. That's why I really welcome the 3DS ports (given Nintendo remakes MM too) - the early polygon graphics are pretty rough on the eyes nowadays.







