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r505Matt said:

But I think that's what makes this class so interesting, it's not the normal spam heals and watch life bars. I mean, not only would that go against GW2's creed, but I also think it will be harder to execute because it's different. The best part though is that it just makes combat more interesting, more fighting/action game-esque, which seems to be their ultimate goal anyways. Bring an action game experience to the scale of an MMORPG.

That's why I'm interested in this class. It seems like it's going to give a much more exciting and visceral experience from supporting your allies, rather than just have you play the watch-the-bars game. But I agree that it might be a more difficult class to be good at, although I think it's in an interesting way. It's about your personal skills and your judgement in reacting to what happens in the game, which is basically the concept of GW, but way more fleshed out.