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theRepublic said:
Raze said:

Cursed Mountain is a true "Core Gamer"'s kind of game. Its not for people who are easily frustrated, or need walkthroughs or tutorials to show how to do every little thing of the game.

Most people who ended up disliking the game are just spoiled by how easy games have become, mindless even. This game is for the OLD gamer crowd, the ones like me that beat over 300 NES games, the ones that would rather die than have to go to GameFaq and read through a walkthrough for hints.

It's a damn good game for an underground developer. The atmospheric qualities are vibrant, even for a game that's not the hottest in graphics.

Be prepared to be challenged and frustrated, but push forward and get through the game, you'll be glad you did.

Tell me you are joking.

I think this might be the easiest game I have played this generation.  I've got thirty, 30(!), healing items right now.   On top of that, the game is almost completely linear.  With very minimal exploration you can find everything in the game.  Who needs a guide for that?  All you do is follow the one empty path (slowly), fight the occasional ghost (that always announces its presence), and back track for key items when necessary.

Im sure Mario Kart was a lot easier. =P

While I agree it was definitely linear, there are parts where you have to figure out how to get through to the next area (like the base camp area). its easy to get turned around.

I will say, at first I wasnt so sold on the game, like some other people who only gave it 30 minutes or so of gametime, but I pushed on and found the game to be a lot more interesting as it went on.

If it was from a big developer, I'd have been disappointed. From a small dev, its not bad. Think of it as if you were watching an independent film.



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