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Roma said:
pizzahut451 said:
Roma said:
pizzahut451 said:
Roma said:
haxxiy said:

Again Sony did what they could to differentiate themselves from the competition delivering a high-tech handheld with lots of possibilities - if people perceive it's value and Sony releases the right games, people won't be bothered by the price. Look at Apple damn it.

For those who said "Sony didn't learn anything" - and how would they learn in your opinion? Releasing a mildly stronger but cheaper console months after the 3DS? What's the chance of such device attract any atention by any means?

That's what Nintendo tried with the Gamecube - moderately stronger, $199 - and it died a screaming death (even though I love it <3)

At leas they made money of the GC from day one. How did the PSP differentiate itself from a regular console? What did it do different to improve on gameing other than graphics? I do not know all about it so tell me what that was?


They didnt :P

any source to back up what you said? 

This is the best i could find, seeing as GameCube is almost 9 year old console

http://uk.cube.ign.com/articles/440/440327p1.html

http://articles.latimes.com/2003/nov/14/business/fi-nintendo14

i stand by what i said before. this was later in the GCs life not at launch which i know already :P

They never release a console that will not make them profit from day one. 


They also lose money on the launch. Look it up