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Reasonable said:

Leaving aside historic sales considerations from everything I've seen the game and its engine are being pitched at a level requiring PS3/360 hardware vs Wii.  Obviously they could consider adapting to Wii - dropping resolution, etc. - but just technically it's pretty clear the game is being designed specific to HD console level of graphical performance.

Silent Hill SM shows the series will be supported on Wii too, but it also confirms the idea of a title focused to the platform - after all you could ask why SM wasn't adapted for PS3/360 just as readily as why Downpour isn't being adapted for Wii.


This pretty much, it's the best console for the job like I said earlier, quality is the name of the game and some developers are better at one over the other.  SM was definitely a different type of experience and history has shown those types of games do better on Wii and HC and Downpour are more traditional and as said they're designed with more power in mind.  



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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