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Michael-5 said:
Icyedge said:
Michael-5 said:
 

Actually Microsoft said shortages are to experienced throughout January and February, and they said at the very earliest to expect shortages to stop by February. 166% of PS3 sales in Americas is normal, maybe even a bit low for the 360. I recall seeing it sell 2:1 after the 360 Slim, and I think after shortages are over it should sell about that much better in the Americas due to the popularity of Kinect. It's very unusual to see a game outsell the console 11 weeks after it's release, so I really feel shortages are still in effect.

166% isnt low by any mean, its one of the highest difference. 2:1 was right after the slim release. Feel free to compare using the tool's website, 166% isnt low. The week before was lower then this, it was about 133% if I remember well. Doesnt seem like shortages have a quantifiable effect as of now.

166% is normal for the Americas region. I just expect it to be a bit higher due to Kinect. I mean 150k Kinect adventure sales, 125k 360 sales? However you are right though, this week I've been seeing a stronger supply of 360's, and a 2:1 ratio is probably unlikely. Lets see what happens in next weeks data.


166% isnt normal. It got around that range only after Kinect release. Before that, PS3 was outselling 360 for a good year. Sure there was the slim revision effect but this never last long. So yes, Kinect does have a great effect on sales. But, at 166%, the kinect effect is there. I think there was only 2 weeks since the Kinect release (first week and christmas week), where the difference has been higher then 166%. Like I said in the last post, there is tools on the website where you can look that up for yourself.

Personally, im not trying to downplay anything. Selling 166% of the competitors in a specific market is extremely good result. Simply pointing that this result is similar then before the said "shortages". Hell, its even higher then the week before.