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Viper1 said:
Joelcool7 said:
Viper1 said:

70,000 people at E3 2010.  How many reports did we get about the 3DS making anyone dizzy or sick?   At 50%, that should have been 35,000 reports.  At even 6%, we still should have received 4,200 reports.   But they were quite rare and certainly didn't amount to those figures.


Of that 70,000 how many got hands on with the 3DS? I know only a few thousand were present at Nintendo's conference. Also many of the 70,000 were retailers who probubly wouldn't have reported these problems online or too websites. Then of the remaining few thousand many probubly avoided standing in line for hours and just went to other booths.

I went to PAX and the biggest game of the show was Duke Nukem, everyone wanted to see it. Their were 80,000 people a day. However how many actually went to play Duke Nukem? I waited almost six hours to play and I'm sure the 3DS line at E3 was longer.

So I'd bet only about 10,000 or so people at E3 got hands on with 3DS (Just a guess) that would mean like 600 complaints. Now I've heard people on this forum and others who have said they played 3DS and they had some symptoms.

Also as I said these stats weren't specifically about 3DS, it was about 3D in general. I know several people who can't watch 3D in theaters because they get sick (My mom being one of them). It does not shock me that six percent have negative reactions.

Very few at E3 didn't check out the 3DS.  Nintendo had a pretty efficient inflow system for the 3DS booth that allowed far less waiting than their usual lines.  2 hours versus the usual 6.

But to get a grasp of how many people tested out the 3DS, when the doors opened at 9:00 AM, the 3DS line was already completely packed with developers and exhibitors.

And having access to a means to provide ones opinion on something is as ubiquitious as having an Internet connection itself.   From being media itself, to commenting on articles from the media to personal blogs and even communicating the problem to others who would undoubtedly make the online reference at some point (e.g., my friend at E3 got dizzy...blah, blah, blah).

There is also the sqeaky voice factor.  People tend to be 10 times more vocal about something they didn't like than something they did.  Get bad service at a restaurant and you'll tell everyone.  Get good service and you may mention it to no one at all.  With all the glowing 3DS reports, those that actually had a bad expereince would ensure they go out of their way to let it be known.  Wouldn't you?  Everyone says X is great but it made you sick.  Wouldn't you be shouting your story from the tops of the mountains that X has a problem?

So given the nature of how negative news spreads, how so little it received after a sizable portion of 70,000 tried it, the ease at voicing negative concerns on the Internet and the relatively dubious report from a Japanese magazine called "Friday", I'd say the issue is quite minimal.  

I think it is different when comparing a limited exposure to prolonged exposure. I suspect issues that we do not see today surface based on prolonged use. 

Currently we have numbers of persons who appear to struggle with  watching large screen 3D events what we do not have are figures of people looking a small 3D screens for longer periods of time. It is the very cutting edge nature of what Nintendo are offering that make it exciting it is also potentially the reason why some people may never own one.

I don't doubt the effect it has on a minority I question whether it will actually matter.



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(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

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