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I'm not feeling it.  I just don't see much confidence this gen on PS3/360 for a true Silent Hill 2 type game.  I'd love it personally, but this gen I just feel the ingredients for Silent Hill 2 - a slowly growing, crushing sense of inescapable doom that you cannot avoid - don't mesh with the consensus the player has to feel they are winning, there has to be combat, puzzles should be simple and kept to a minimum, etc.

Alan Wake I liked but it was a weak horror title.  In fact I would argue it was a thriller and not a horror at all.  Resident Evil 5 was a shooter and sold lots.

I'll try and be optimistic, but talk of cancelled MP sounds to me like yet again the game is being designed to try and be something it isn't.

I really doubt a true horror game would sell huge amounts and I'd prefer someone make one at a reasonable cost vs an achievable sales target rather than try and work out how to deliver a horror title that sells millions, particularly a horror title like Silent Hill which in its purest form I'd say was never intended to appeal that broadly.

Clearly you can make money with Silent Hill - but nothing like what I think some developers hope if they can just work out how to make it appeal more but remain true to the concept.



Try to be reasonable... its easier than you think...