I'm no Physics student, but if your main goal is to eventually work in the videogame industry....
I'd say go with Matieral Science.
I just see it having more videogame applications in the future... seems like you could make some cool games based on Matieral Science Physics. Some good puzzle games involving making things have the BEST structure, taking and increasing carbon to make the best use of things etc. and maybe even some more complex games based around it, and also would help because you'd know how shit breaks and stresses and could make stuff more relaistic then pretty much any other gamedesigner.
But.... thats a pretty trivial reason to pick a major.








