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Azelover said:
Buzzi said:
adsl said:

In a nutshell, he said that unlockables > achievements, what is true, at least for the expanded audience.


That's true as long as you have collectables, but they're not in every game. Plus, they could just make achievements a way to unlock something, in-game or for the console, so this argument is pretty pathetic. And I don't own a PS3 or 360, so I've not been a huge supporter of these achievements until now.

The problem is they turn gaming into more of an application, that's a huge change from the entertainment industry it is currently a part of.

I guess for me it already is, I play with the need of completing something. For example I abandoned Civilization IV because you had just to play and play, without any sort of ending. The same for The Sims or Sim City. Or Animal Crossing.



CURRENTLY PLAYING: Xenoblade (Wii), Super mario 3D land (3DS), Guild Wars (PC)