By using this site, you agree to our Privacy Policy and our Terms of Use. Close
LordTheNightKnight said:
Farmageddon said:

I don't get the point of waiting a game to be completed before starting to localise it. How hard can it be to simply translate something as it's done?


Well I imagine there are lots of hurdles that come with the complexity of game development.

For one thing, you might have to make sure all the text doesn't interfere with the gameplay somehow (and trust me, there have been bugs in games from less).

For another, game development might affect what happens in the script, which could mean major rewrites just in the native language.


Yes, I realise that, but it still sounds like it wouldn't cost that much more, unless the game goes trough severe rewrittings, but then again I don't mean they should translate since the begining, but say halfway trhough development or a bit later.