LordTheNightKnight said:
For one thing, you might have to make sure all the text doesn't interfere with the gameplay somehow (and trust me, there have been bugs in games from less). For another, game development might affect what happens in the script, which could mean major rewrites just in the native language. |
Yes, I realise that, but it still sounds like it wouldn't cost that much more, unless the game goes trough severe rewrittings, but then again I don't mean they should translate since the begining, but say halfway trhough development or a bit later.







