| Farmageddon said: I don't get the point of waiting a game to be completed before starting to localise it. How hard can it be to simply translate something as it's done? |
Well I imagine there are lots of hurdles that come with the complexity of game development.
For one thing, you might have to make sure all the text doesn't interfere with the gameplay somehow (and trust me, there have been bugs in games from less).
For another, game development might affect what happens in the script, which could mean major rewrites just in the native language.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








