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Badassbab said:
darkknightkryta said:
Reasonable said:
Mr Puggsly said:

 


On console you're not going to see that much of difference from what I can tell - the HW is the same and the new engine can only optimize and enhance certain features in line with the existing hardware.

 

The unreal engine was at version 3 since the start of the gen, and as far as I know unreal engine 2 hasn't been ported to the 360 or PS3.  Unless you mean a 3rd update to unreal 3.

There are a few games out there this gen that used Unreal Engine 2 and it's modified versions (such as Bioshock and both Splinter Cells) but most games using the Unreal Engine this gen have used version 3. Bioshock Infinity is still Unreal Engine 2.5 and it looks amazing. The fantastic looking Brink uses a heavily modified ID Tech 4 game engine. And that engine powered the not so impressive Wolfenstein. Really is down to programming talent, budget, vision, creativity and artwork. Bulletstorm and Gears of War 3 use the latest varient of Unreal Engine 3 and look stunning.

DIdn't realize Bioshock was running a modified Unreal 2 engine, I always thought it was running Unreal 3.  But the point I was trying to make before hand is that Splinter Cell is using Unreal 2 yes, but I'm sure they customized the hell out of it and pretty much made it their own.