| Mr Khan said: I think we've wandered off point here. The original remark was that R&D1 took the perceived critiques of Fusion and attempted a return to form, indicating that would likely be the case again |
Granted, though I'm not actualy sure that that's what they did. Zero Mission didn't do anything to change linearity and it was actually a shorter game. I don't know that people were complaining about the difficulty of Fusion overmuch...?







