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Khuutra said:
jarrod said:

I wish you'd stop simply pointing to meta scores as some ultimate arbiter of anything.  Numbers are numbers, at least try to actually get to the substance of some reviews.

I'll admit, my response is based largely off recollection.  Fusion was generally seen as "sub-Super", while Prime was essentially "Super 2" or "Super 3D".  Zero Mission, by those who played it, was generally seen as a return to form post-Fusion (bar the stealth bit, which some didn't like).  

Oh sure, yeah, hop into those reviews. I dare you. I double dare you. Go into those reviews and come back and tell me which of those games was treated better by reviewers.

Your recollection is faulty; Fusion was received better by most metrics.

I wasn't even talking reviews (though reading back I now notice the conversation turned there), I was talking general sentiment and response (mostly by series fans).  I don't agree either, personally I liked the tension and challenge in Fusion more, and didn't mind the more directed structure, which seemed more natural for a handheld game anyway.  I did think ZM had better shinesparking puzzles though, and it's a better game for sequence breaking if you're into that.

The only real complaints I remember about ZM were it's short length, the stealth bit and map indicators... which was bit less controversial than Fusion's segmentation, Adam's direction, map indicators and story focus.  Fusion was also seen as short iirc.

And frankly, you've yet to prove "Fusion was better received by most metrics"... all you've done is source meta scores (while mentioning the actual content of those reviews is conveniently inaccessible) and mention you think ZM sold a third what Fusion did.  My recollection might be faulty, but you've yet to prove that given all you seem able to bring to the table are empty unsourced scores and your own recollection.  Bravo.