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Cactus said:

I don't mean to sound negaitve, but learning that Infamous has an 85% on Metacritic honestly surprised me. I played it to completion a couple of months after it was released and I wouldn't have gone above 7/10. Graphical glitches, framerate drops, repetitive missions, mediocre story, terrible ending, laughable "choice" system, etc. Ok, well, a bunch of those things are subjective, but my point is that while I'm sure the sequel will be better in every regard, I'm not sure if it will ever come close to a Zelda game, which are always polished to perfection and rarely have universally maligned issues. Just my opinion.


I really agree with you, solidly built, but it lacked that element of fun if you ask me.

Like I had played Spider-Man Web of Shadows before inFamous came out, Spider-man felt like a super hero with really crazy powers that made it VERY entertaining, and inFamous didn't have that feeling at all and it got on my nerves how people could snipe with AK-47s from a few blocks over... 

Basically if you read in Game Informer on the history of Cole, they originally designed him to use a gun and some weapons, which is obvious when you have one electric attack that acted as a bullet, and another that was essentially a grenade... Those didn't feel like super powers... since it's very much more realistic than doing midair combos and slinging people around with spider web.



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