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mrstickball said:
Lucas-Rio said:

If dowloadable game are not sub game, tell me why they are budgetware and why nobody want to sell them at retails?

They are considered like  cellphone games. If they were so popular, so ambitious, so good, they would not been sold so cheap on a niche market.

I think your idea of a 'downloadable game' is far different than mine.

A downloadable game is anything built with downloadable titles in focus. Its a strategy that yields a higher return on investment, which is very lucrative for devleopers. Even AAA developers like Capcom are using it, because they can make about 30-40% more money for every $1 sold via these means (versus the typical brick and mortar distribution method).

Many downloadable games are not budgetware. They are just simply designed for the downloadable market, and have a size and scope that are more focused to be worth $10, $15, or $20 than $40, $50 or $60. I've played plenty of games that were $60 that wouldn't be worth it on a downloadable service. Likewise, I've played and owned downloadable games that far exceeded their value.

Here are some of these supposed 'budgetware' titles:

 

 

 

Now, of those 4 examples, how can you consider them horrible examples of gameplay? In the case of Castle Crashers, the title is longer than a lot of Xbox 360/PS3/Wii full retail titles. Shadow Complex is about as lengthy as Symphony Of the Night with all the great updates of a game based on UE3. Maybe your in a different world than me, but I paid the same amount of money for all 4 of these games as I would a new Nintendo Wii title. Methinks thats a pretty good value for these 4 games.


That's what you think.

Not what the majority of people, including the developpers think. If they could have sold these titles at retail for full price they would have. They did not because these games were not judged interesting enough to sell on retails.

If a game is valued 10$ in downloadable form instead of 40-50$ it's because they judge it's not good enough to sell at this price. It's more like cellphone games, despite being more complex.

Anyway it's a niche market and I would not be surprised if the VC alone outsold the platformer on PS3 and 360 combined by a huge margin. Because people know this game are full games.