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RolStoppable said:

There is no clear distinction between a core and casual market, you can't really segregate the market as a whole, because whatever you do, there will always be some sort of overlap between various segments. Or does anyone believe that a core gamer would never buy a title like Wii Fit or Brain Training and that a casual gamer would never try out an RPG or FPS? When you think about it, it's pretty obvious that there is no clear cut way as the market consists of actual people and each one of them has their own individual preferences. Additionally, there are people who don't play video games at all yet, but could all be potential customers.

Maybe you should look at the bigger picture and focus less on small details. If 1000(0) out of million core/casual gamers slip out of their comfort zone, it is insignificant. There is a clear distinction.