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TruckOSaurus said:
archbrix said:
pacman91 said:

I absolutely love the game! My strategy for beating it completely is KONG first playthrough, puzzle second playthrough, and time attack third playthrough. 

Artistically the swinging vine-gripped platforms really caught me by surprise.  It seemed altogether epic yet practical.

My only gripe would be the motion rolls...9/10 it works fine, but every now and then it screws things up.

So, so true... but for me it's more like only half the time it works fine.  I absolutely deplore this design choice.  IMO the roll move should have been a button, plain and simple.  I also HATE the fact that to bounce high off an enemy you must time your button press perfectly rather than just hold down the button via Mario.

 

You can hold the jump button with DK, but obviously you can't with Diddy because of his jet jack.

You can't just hold the button, you'll just do a little bounce. You do have to time it precisely to get a high bounce

On topic: This game killed my Wii. Probably not, but i'm willing to blame anything and everything for my loss. My experience was the difficulty on a bell curve, started out weird and then became positively infuriating in the Cave to the point where i just gave up and let Super Guide handle it. Then i was determined to perservere, and after that the game became manageable, and now that i'm going back for the Kong stuff and the K levels, downright easy.

Still waiting for my Wii to come back, though...



Monster Hunter: pissing me off since 2010.