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ssj12 said:
Icyedge said:
ssj12 said:
Icyedge said:
ssj12 said:
PullusPardus said:
 


its the same though, sensor or camera.




What a strange graph. Gyrometer gives the absolute orientation, its reliable and predictable as well as having a low latency. Im not saying the Razer controller doesnt do it faster though. Also, it says they are comparing the types of 3D controller. Thats some big bulls*** since the 3D controllers on the market (Move, Wiimote, Kinect) all use more than 1 technology.

the chart covers that... camera covers PS Eye or Kinect by itself. Added gyro covers Move controller addition. Accelerometer gyro covers Wii Motion Plus. Ultrasonic... I guess Kinect too? Which really
falls perfectly into that chart. The chart covers each individual technology. Combining them gives some improvement with additional cost (like Move which has a $40 controller with a $40 camera plus the need sometimes for a second controller for absolute control).

You didnt get my point. The title is: "contrasting the different types of 3D controllers". None of those, beside their magnetic controller, is a type of controller.

PlayStation 3's Sixaxis and DualShock 3 = Accelerometer. issue: vastly limited motion control

Wii Remote without Plus = Gyro, With Plus Accelerometer Gyro. Issues: Motion Tracking accuracy

EyeToy PS Eye = Camera. Issues: range and motion tracking.

Move PS Eye = Camera with Gyro (accelerometer isnt needed really here) issue: limited range of motion, easily blocked

Ultrasonic = ? Im not sure, I want to say Kinect due to the voice control but idk really. issue: no idea

Found an ultrasonic controller

http://www.videogamesblogger.com/2008/09/10/is-ultrasound-the-game-controller-of-the-future.htm



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