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stopstopp said:
jarrod said:
stopstopp said:
jarrod said:
 

It's holding up in one region (Europe) and GT5 most likely won't hit 10m, while GT PSP bombed by series standards.  It's not exactly business as usual for Gran Turismo.

And again, I'm saying the blame should be laid at the platforms, not the games themselves (well, at least in GT5's case, I know GT PSP had some blowback content wise).  GT's popularity hasn't lessened so much as it just doesn't have the sort of massive mainstream audience ready to sell in to that it had on PS1/PS2.

GT PSP didn't bomb, it didn't have any other handheld one to compare itself too. Handhelds work way differently than consoles. If it wasn't for Japan, we would see that the rest of the world doesn't buy handheld games anywhere near to the amount of home consoles.

Bombed by series standards, there's a difference.  Some games are indeed better suited to certain platforms (home vs handheld consoles), though I don't know you can really make that case for racers.  Especially when Mario Kart's done so exceedingly well on DS.

GT PSP did have (reduced) content working against though, so it had another negative beyond what GT5 faces (which is purely a less mainstream userbase to sell to).

Compared to home Mario Karts, Mario Kart DS bombed so hard. Only 20 million sales on a 145 million consoles compared to 26 million on an 84 million selling console. Looks like a huge bomb to me.

Ratio argumemnts inherently favor smaller bases.  Funny thing is, even by ratio, Mario Kart DS still blows GT PSP away.  It actually even beats GT5's ratio, lol... I guess you also consider GT5 a "huge bomb"?