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CGI-Quality said:
RVDondaPC said:
CGI-Quality said:
RVDondaPC said:
CGI-Quality said:

In fact, examples of Sony created new IPs include...

Uncharted, Motorstorm, The Last Guardian, Sports Champions

Demon's Souls, inFAMOUS, Resistance are Sony owned, but 3rd party developed.


They are still Sony created IP because those third party companies were contracted to develop the games for Sony. So any creative work that they did while developing those games is done on the behalf of Sony. 

Nah, not really. To be the creator, you had to have done the handy work. Sony finds the talent, no doubt, but that still doesn't make them the creators of the IP. It's simple really, to be considered the creator, you had to "create" the object in question.

That's like saying Sony created HEAVY RAIN because of their ability to find the talent, and/or give tips on how to perfect the project. In truth, they still didn't create the IP. You can find out easy too, as most devs (even the ones Sony owns) say that "Sony gives them the freedom to create whatever it is they want to create".


Hiring a developer to create a game is the same thing as hiring employees to develop a game. If Sony didn't create Resistance then they didn't create Twisted Metal. David Jaffe created twisted metal. 

Correct, they didn't. Eat Sleep & Play are not SCE. Sony didn't go these developers, afaik, and say we have an IP we want you to develop. The developer goes to Sony and the freedom is granted to do whatever they want, if a deal is made. Unless Sony is the parent company, Sony didn't create the franchise. Naughty Dog is a branch of SCE, therefore, Uncharted is Sony's created prpoperty, quite different from Resistance, inFAMOUS, & Twisted Metal.

This basic scenario is simple, if you hire me to develop/create a game for you, YOU aren't the creator.

The creator is whatever the agreement stipulates, no matter who does the bulk of the work.