Mr Puggsly said:
I think you're comparing a casual gaming perhiperal to a console. The Kinect is just an add on designed to give the 360 a cutting edge casual gaming experience. The Wii is a stand a lone console and the launch software was intended to appeal to all audiences, casual and core. So yeah, I think we can say the Wii had superior launch software than Kinect. But I do think the Kinect has much better casual games than what the Wii offered at launch. But hey, that's just my opinion. |
I'd disagree, Microsoft has been branding, pushing, promoting and referring to Kinect as a "new platform". It has a definite casual thrust (upfront at least), but I think a platform to platform comparison is still fair considering how it's being handled. It's very much unlike how peripherals or controllers have been handled in the past, and much more like the system add-ons of old (like the Famicom Disc System or Sega CD), which were also considered distinct platforms to a large degree.
I agree with your other points though, Wii definitely had a more rounded launch lineup and arguably might higher quality (Zelda alone does that), but I'd also say Kinect's launch lineup is better from a purely casual perspective. From the latter point, I'd actually say Kinect comes out favorably to Wii's first full year even... the only real "casual focused" games for Wii launch were really Wii Sports and Raving Rabbids (Japan also got Wii Play and Warioware for launch, but the west didn't until 2007). Wii had a few licensed kids games too though (Spongebob, Cars, Open Season, Barnyard) which could fall under a casual banner, though not really all-ages like we've come to expect from modern casual games.







