It's sorta odd to compare the two, I know they're exclusives and they like to put exclusive vs exclusive but they're not even close to the same in style, tech, or what they do. Resistance is pretty dark a drab, while Halo has more vegetation and earthy colors (honestly making it look more real than some hokey WWII flashback your grandpa has where everything was black, white, brown, and grey)
The tech of Resistance has always been at the forefront with those games, I remember when they showed off the original and talked about how the PS3 could calculate the shrapnel coming off a grenade, why is this needed to make a good game? It's not and is probably why the series isn't that fun :
Then finally you have what the games do, R2 is a pretty color by numbers singleplayer FPS with online co-op to make it a bit more entertaining with standard online multiplayer, Halo Reach you have a 4 player online and local co-op , on top of that local and online multiplayer, system link, custom map making, sharing data, taking pictures and video, custom game modes, and extra content to download like new map packs to add to the already good list of maps... Yeah I don't see how these two compare at all, even if you want to get into the graphics mess, it honestly boils down to preference since you can have a SNES game look and run better than tripe like say Terminator Salvation, is it better on a technology front? Hell no but it doesn't look like crap lol
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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