LordTheNightKnight said:
dark_gh0st_b0y said:
let's face the truth, we all know SC V wouldn't sell on Wii, it would have less features and worse graphics, but nothing "pro" to make it stand out
not because of the audience, but because, even Namco would focus much more on HD versions than Wii one, would promote HD versions much more (like CoD)
on the other hand, they did a great job with Dragon Ball Budokai Tenkaichi 3 on Wii which is an awesome fighter, using motion controls, and they got the sales (almost 1m) which is more than the not-so-good Raging Blast on the HD consoles for example
they can do it again, with SC, only if they try
Motion Plus would be awesome instead of buttons
|
That might mean a specially made game would be better. And not have it a Golden Axe ripoff again. I mean a fighting game tailor made for the Motion Plus. It should focus on precision instead of speed, both to avoid repetative motion injuries, and because it would help avoid the flailing that just replaced button mashing.
|
i agree with this
for example, moving the controller horizontal is like pressing triangle on PS3 controller, moving faster is like pressing the button faster, which in most cases would make any difference
DragonBall 3 for Wii works in a similar way, and the result is great as well as the sales
don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^