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REACH - Tracking above Halo 3 again.

# Halo: Reach Halo 3 Week Diff Cumulative
1 4,049,971 3,815,444 234,527(6.1%) 234,527 (6.1%)
2 817,905 782,396 35,509(4.5%) 270,036 (5.8%)
3 418,873 327,891 90,982(27.7%) 361,018 (7.3%)
4 257,642 182,792 74,850(40.9%) 435,868 (8.5%)
5 149,626 123,800 25,826(20.8%) 461,694 (8.8%)
6 110,909 113,878 -2,969 (-2.6%) 458,725 (8.5%)
7 107,812 108,286 -474 (-0.4%) 458,251 (8.4%)
8 116,054 116,219 -165 (-0.1%) 458,086 (8.2%)
9 123,184 172,621 -49,437(-28.6%) 408,649 (7.1%)
10 119,830 163,499 -43,669 (-26,7%) 364,980 (6.1%)
11  179,251 207,782 -28,531 (-13,7%)  336,377 (5.2%)
12  156,143 260,062 -103,919 (-39.9%) 232,458 (3.6%)
13  217,920 297,746 -79,826 (-26.8%) 152,632 (0.2%)
14  262,990 177,618 85,372 (48.0%) 238,004 (3.4%)
15 308,665 108,830 199,835 (64.7%) 437,839 (6.2%)
16   71,147    

NOTES

Tracking GT5 and Reach sales week by week make me noted some thing interesting... week by week GT5 got adjusted Up or Down so every week I made all the maths again... but Reach not... after 15 weeks I didn't make any adjustment.

That's make me think... is more easy tracking Microsoft games than Sony??? Or Reach had a previous games in this gen for reference (Halo 3) and GT5 not???

Edit - Thanks @4k1x3r