Metallicube said:
The difference is the Wii has a plentiful library of quality games, and the support of strong Nintendo franchises. Aside from Dance Central, maybe Kinect Adventures and Kinect Sports, I don't see that quality on Kinect's lineup, either now or in the future. Simply being "casual" doesn't get it a free pass to success. I think the various failed third party efforts at "casual" software on Wii has proven that. If a hardware console/peripheral/whatever doesn't have the games to back it up, it will falter, because the purpose of the hardware is to play the software. Doesn't matter how cool controller-less gaming might be. And so far all I really see on Kinect is a few good games that Wii has already done, and a whole lot of duds that resemble the bottom of the barrel third party shovelware on the Wii. |
360 has a plentiful library of quality games as well. Kinect isn't a console, its a perhiperal. The 360 already offers one of the best core experiences on the market. Now it also offers some of the best motion gaming on the market.
There's a big demand for genres like party, exercise, and dancing games. The Kinect delivers them in a way that's arguably more entertaining than ever.
My sister and her family for example have had a Wii for years. They recently bought the Kinect bundle and have shown more interest in those motion games than Wii games. They also dabble in core games like Modern Warfare, Gears, Tomb Raider, etc.
The 360 is now the total package! Unless you want a decent platformer... stick with the Wii for that.
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